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BARBARIAN

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Proficient in all weapons (1-3dmg, see combat rules for list) 

Class Abilities:

Fast Movement (Passive): The Barbarian can move faster than the normal speed of their race.

 

Illiteracy (Passive): Barbarians cannot read and write (Can learn to read and write IC)

 

Rage: After being hit at least once, a Barbarian can enter rage and may do double damage for one post round. (Once per day, cannot be charged)

 

Trap Sense: The Barbarian can sense and avoid trap devices.

 

Weaponize Anything: Can use any non-weapon item as a weapon (i.e a chair, a slipper). All mundane objects used as weapons will count as a bladed/ranged weapon. 

Bravery (Passive): Immune to fear spells.

Pry: Barbarians are known to rip doors from their hinges (Non-metal doors). Also great at opening stuck lids!

 

Intimidate: (2 Post) Makes a creature think twice about fighting you.

Wreck: Shatter an object with your bare hands and feet.

Primitive Trap: (2 post) Set a trap to capture an opponent.*

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